Dennis "Whitey" Young
Verified Member
Members, I decided to start a thread for those interested in participating in developing a "suggestive" Round Robin (RR) Format for the Members Only Annual Tournament!
This is not a thread to pose negative comments going against having a RR format. For those comments would be properly held until after a completed format package can be presented. This is very important so that bickering & negativity, does not enter in and effect the positive progress of ideas! Thank you, for the respect shown to members that wish to participate.
I feel that those proponents of RR will never have a voice unless they collectively come together and develop it. I further believe it can be developed without a tournament trial run, for there are known factors to work with. This is what I have developed so far.
3 days of play;
Fri. 10am-1 practice/players draw/players meeting/Calcutta. 1:00 play starts, last game starts @ 10pm. Playing hrs. 12
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Sat. 10am-1am/playing time 15hrs. -------Sun. the same / 15 hrs.
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Total hrs. playing time 42 hrs. x 16 tables = 672 hrs. x 30 min.? / game =1344 games! This is only optimum usage estimate.
Note; I believe Steve or others have kept track of DCC games and know an avg. time a game takes. Plus games are delayed, but with a more accurate time / game we then can predict how many games can be played in time allotted over 3 days. It might be 1200/1250 games.
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RR Format;
32 players divided into groups of 8 playing on 4 tables and playing each player one game is 56 games @ 30min.?/game = 28hrs of play time / divided by 4 tables = 7hrs. of play time, Playing 2 games ea. =14 hrs. This is of course optimum playing time, it will take longer.
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Now, the 7hr format may allow time to do another "Loser Side" 7 hr. format which would create the double elimination format of 16 players being eliminated. Each player would of played 14 different players / one game.
The 14 hr format would constitute the double elimination format. each player would of course have played 7 different players /2 games.
Both Formats would run into the afternoon of Saturday, with 16 tables available with 16 winner side and 1 loss players remaining. This opens up 8 tables for matching up.
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Say the 2nd. rd. starts at 4pm. Sat. then we have used up fri. 12 hrs. plus Sat. 6hrs. = 18hrs. of the 42hrs. This leaves us 9 more hrs. on sat. and 15 hrs. on sun. = 24hrs. left to finish the tournament. I have not done any further developments.
This is what I have so far, to kick start this off! Whitey
This is not a thread to pose negative comments going against having a RR format. For those comments would be properly held until after a completed format package can be presented. This is very important so that bickering & negativity, does not enter in and effect the positive progress of ideas! Thank you, for the respect shown to members that wish to participate.
I feel that those proponents of RR will never have a voice unless they collectively come together and develop it. I further believe it can be developed without a tournament trial run, for there are known factors to work with. This is what I have developed so far.
3 days of play;
Fri. 10am-1 practice/players draw/players meeting/Calcutta. 1:00 play starts, last game starts @ 10pm. Playing hrs. 12
-----------
Sat. 10am-1am/playing time 15hrs. -------Sun. the same / 15 hrs.
------
Total hrs. playing time 42 hrs. x 16 tables = 672 hrs. x 30 min.? / game =1344 games! This is only optimum usage estimate.
Note; I believe Steve or others have kept track of DCC games and know an avg. time a game takes. Plus games are delayed, but with a more accurate time / game we then can predict how many games can be played in time allotted over 3 days. It might be 1200/1250 games.
-------
RR Format;
32 players divided into groups of 8 playing on 4 tables and playing each player one game is 56 games @ 30min.?/game = 28hrs of play time / divided by 4 tables = 7hrs. of play time, Playing 2 games ea. =14 hrs. This is of course optimum playing time, it will take longer.
----
Now, the 7hr format may allow time to do another "Loser Side" 7 hr. format which would create the double elimination format of 16 players being eliminated. Each player would of played 14 different players / one game.
The 14 hr format would constitute the double elimination format. each player would of course have played 7 different players /2 games.
Both Formats would run into the afternoon of Saturday, with 16 tables available with 16 winner side and 1 loss players remaining. This opens up 8 tables for matching up.
---
Say the 2nd. rd. starts at 4pm. Sat. then we have used up fri. 12 hrs. plus Sat. 6hrs. = 18hrs. of the 42hrs. This leaves us 9 more hrs. on sat. and 15 hrs. on sun. = 24hrs. left to finish the tournament. I have not done any further developments.
This is what I have so far, to kick start this off! Whitey
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