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great one pocket pool shots

great one pocket pool shots

This section of the OnePocket.org web site is intended to host a collection of illustrations of One Pocket shots of all kinds, from beginner to expert; anything and everything from the break, through banks, traps and escapes to the end game of One Pocket, as submitted by members.

  • Diagrams of One Pocket shots
  • Photographs
  • Video clips

To submit your own diagrams, photographs or video clips, Visit our Forum or Contact Us

Important note: Please submit original material or material in the public domain only – do not submit anything that would infringe copyright or privacy laws!

Any illustrations, photographs or video clips accepted for posting here will be credited to whoever submitted them. OnePocket.org reserves the right to reject or remove any submissions for any reason.

The following shots all use the new CueTable interactive diagraming program.

To learn more about how to use their program, visit their home page:

CueTable.com

Several of the following diagrams have two or more pages.

To see the next page, click on the right arrow (in this case for page 2) to see the next page.

Please note, each of these shot diagrams opens in a 'new window' in your browser -- if you open several extra windows at a time, without closing them when you finish viewing them, you could begin to overwhelm your computer system. Just close your extra windows to avoid this.

 

Shot # Shot description
  The Opening Break
39

Testing the corner pockets for width -- a good idea on a strange table. They might even be different! Two standard balls together make 4-1/2", which is a good indication of a tight table -- or a loose table if there's significant extra space.

Click to view on the new CueTable

38

Testing a strange table for rolls. Other issues not withstanding, you would want pocket 'A' because the ball rolls in. It's possible to adjust to rolls, but a lot harder to adjust for a roll away like at pocket 'B'!

Click to view on the new CueTable

13

The classic opening break. Moving the cue ball closer to the rail 'B' is more aggressive. Moving the cue towards the center 'C' is safer but less aggressive.

Click to view on the new CueTable

31

An alternative break, which leaves the cue ball at the far end of the table.  Clip the second to last ball, then the corner ball, with just a little inside english to hold up the cue ball.

Click to view on the new CueTable

21

Side rail first opening break -- not considered as strong as the conventional break, partly because it doesn't tend to put a ball near your pocket.  People who use this break practice it enough to have a set cue ball placement, set target on the rail, and certain english that they like.  This set-up uses straight draw.

Click to view on the new CueTable

  Down Table
5

A rail first 'ticky' to return the break. The same shot would work to give your opponent the 2nd ball if it was hanging in the pocket, but in this case the 2nd ball was just less than a cueball's width off the bottom rail, so no scratch!

Click to view on the new CueTable

What would you do from here?

23

A standard kick safety when you are locked up on the stack. Your priority should be getting the cue to land in the ideal spot, not whether or not you have to take a scratch to get it there -- unless you already are 'on a scratch'.

Click to view on the new CueTable

30

A 'split shot' -- made by clipping the 1-ball first then caroming into the 2-ball, the cue ball goes nearly straight out the other side, so position might actually be obtained. These lie best squarely facing the pocket, and just over a ball apart.

Click to view on the new CueTable

What would you do from here?

3

Kick bank to clear opponent's pocket & move ball near your own. Of course it's safest when nothing goes on your opponent's side of the table!

Click to view on the new CueTable

43

Using the bottom corner of the stack as a stopper

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35

Kicking at a ball near your opponent's pocket -- aiming for a 'ticky' off the 15-ball -- with soft speed to end up with your opponent snookered. The 'mirror system' works pretty well for these shots, as long as you don't get any accidental left or right english.

Click to view on the new CueTable

32

Carom to behind the balls near your opponent's pocket, at the same time kissing a ball off the stack towards your own pocket.

Click to view on the new CueTable

4

Kick safety with a cue carom into the back of the stack, while sending a ball over to your own side.

Click to view on the new CueTable

14

A better way to give your opponent the 15 ball hanging in their pocket (B). Draw the cue gently into the side of the stack, sending the 4 ball off the right side of the 15 & over by your own pocket (A). 'Course, you have to make the hanging ball!

Click to view on the new CueTable

27

Efren Reyes used this combination carom to move two balls from his opponent's side -- one to very near his own pocket. At the same time he drew the cue into the side of the rack.

Click to view on the new CueTable

69

A back cut bank -- another 'Bugs' favorite. It's not a kiss (you can see that the object ball is to the left of a straight line drawn to the pocket), but there is a possibility of scratching in pocket 'C'.

Click to view on the new CueTable

72

A long two cushion shot that sends the cue ball behind the stack at the same time. The cut helps put a little 'hold-up' english on the object ball that shortens the angle when the ball hits the far cushion.

Click to view on the new CueTable

68

The ‘Jersey Red’ shot – the cue ball just clips the one ball, hits the side cushion and immediately rebounds to knock the one straight into his pocket.

Click to view on the new CueTable

 

A nice little 'time' shot, courtesy Graham Dugas. This diagram has two pages; to see the whole shot you will have to click on the second page arrow.

Click to view on the new CueTable

  Middle Game
51

An often overlooked twice across 'Z' bank

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  End Game
1

Three ball run out starting with a kiss-back bank. The 1-ball is about a chalk's thickness off the cushion. If the 3-ball gets knocked in as shown, then once the other two balls are made and no balls are left on the table, the 3 gets spotted to become game ball!

Click to view on the new CueTable

2

Kick two rails to a thin cut towards your pocket. A lot higher percentage than it looks, and fairly safe, too. Even if the ball isn't frozen to the end rail, the preferred aim is to kick two rails to the cut shot -- not one rail.

Click to view on the new CueTable

7

Supposedly one of Chicago 'Bugs' Rucker's favorite banks. Inside English holds the cue ball near the head cushion, instead of the running English path that brings it out across the middle of the table, for a potential scratch in the side pocket.

Click to view on the new CueTable

67

A classic ‘english’ bank, taking advantage of transferred english to impossibly pass the uptable ball – the 1-ball was placed very close to the cushion for this 'twister' bank from Grady Mathew's exhibition

Click to view this shot on the new CueTable

74

Efren Reyes' great one railer to close out a race to eight games with Cliff Joyner at the 2004 DCC -- on new cloth! (Aproximation of actual layout and score)

Click to view this shot on the new CueTable

77

When you need two with both balls on the spot and ball in hand, here is an aggressive way to play both balls towards your hole. The slight angle and strong draw stroke force the head ball forward towards your hole, while the back ball double banks.

Click to view this shot on the new CueTable

78

When you need only one, and both balls are on the spot with ball in hand, the more conservative standard safety is just to roll into the head ball with a fairly full hit to leave the cue ball near the foot rail and move both balls to your side.

Click to view on the new CueTable

79

Another conservative way to play safe off two balls on the spot. Cutting the head ball to the left helps push the two balls towards your side, and with practice it is pretty easy to consistently leave the cue ball close to foot rail.

Click to view on the new CueTable

 

 

 


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