Kick into the right side of the stack hard enough for the CB to carom uptable to the head rail.
pj
chgo
I know some of you guys have sox older then me,have you ever been here after the break?
What is the % play? Guy miscued,coin marks his side. We play even.
Try to kick into the low side of the 8 using 6:20 draw and medium speed... Favor the low side of the 8 and just above the 1 ball with this boring type draw stroke so the cb will burrow into the stack and open up several balls to your side leaving nothing...
what is a sliding punch shot. do you hit the ball with your knuckles or something while ice skating across the table.
where is Pat when we (I) need him?
I don't know what "sliding punch" means, but we can tell from where the balls ended up (as OneDog described) how it must have been hit: medium-slow speed, near center (depending on ball/cloth condition) for stun-runthrough.what is a sliding punch shot. do you hit the ball with your knuckles or something while ice skating across the table.
where is Pat when we (I) need him?
I don't know what "sliding punch" means, but we can tell from where the balls ended up (as OneDog described) how it must have been hit: medium-slow speed, near center (depending on ball/cloth condition) for stun-runthrough.
As with all shots, it's fully defined by the angle/spot/speed (ASS). Nothing else matters to the CB.
pj
chgo
I don't know what "sliding punch" means, but we can tell from where the balls ended up (as OneDog described) how it must have been hit: medium-slow speed, near center (depending on ball/cloth condition) for stun-runthrough.
As with all shots, it's fully defined by the angle/spot/speed (ASS). Nothing else matters to the CB.
pj
chgo
Definitely - I’m only talking about the stroke that made it bounce. Dfiferent strokes for different effects, like your sliding punch, can all be described as different combinations of those three ingredients.If the cueball is bouncing it does matter.
i think you want to kick on the other side of the stack and aim at the 2/3
icbw